![]() ![]() The actual combat is a lot of fun, everything feels very responsive and it’s one of the few third person shooters that I’ve really enjoyed playing with touch controls. I also want to credit the visual variety offered by Brothers in Arms 3 - the missions are very well designed and you don’t see a whole lot of re-used textures from one mission to another. Fortunately, the game runs really well on all devices I’ve tried it on, including a Galaxy S4, iPad 3rd Generation, and the new iPad Air 2. ![]() This is a pretty typical Gameloft menu design, and I’ve never really been a fan of it. I’m not a huge fan of the menu design, although it is relatively easy to navigate, it just doesn’t look or feel as sleek as most other games. Those were just a couple things I noticed, but most of the Visuals are very well done. Movement looks a little awkward just because of how the Gameplay is set up, and a few things (like the explosions) could have benefited from some more detail. With that said, the visuals do fit the timeline pretty well, and overall the game looks pretty solid. There isn’t a huge emphasis on story with these games, and I doubt most people will even bother to pay attention to whats going on as it isn’t the most interesting WWII game out there. For those unfamiliar with the Brothers in Arms franchise, the entire series is set during World War II - particularly the liberation of Europe. ![]()
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